Hands-on workshops that teach real creative technology, mechatronics, and AI through doing — not theory.
We begin by understanding skill levels, goals, and the intended outcome — ensuring the workshop is relevant and clear.
The workshop structure is designed for active learning. Every concept is followed by building, testing, or experimenting.
Participants work directly with tools, code, sensors, and systems — gaining real, usable experience instead of theory alone.
Post-session support ensures participants continue progressing with clarity and confidence.
How to use technology as a medium for expression — across projection, AR/VR, generative media, and interactive forms.
Designing sensory environments using light, sound, motion, and interaction to create meaningful experiences in real spaces.
Hands-on understanding of sensors, motors, microcontrollers, and physical interaction — using movement and response as a design tool.
Turning a concept into a working experience — from prototype to production planning, testing, and on-site execution.